Kevin Phillips
About
Kevin Phillips has been teaching 3D and Visual Effects at Yoobee Colleges since 2003, having a career background in both the IT and digital art industries. Outside of the educational environment, he is passionate about preserving vintage computer and gaming history and actively develops and documents personal games software using old 8-bit technology.
His research focuses on historical games development techniques, the self-directed learning and upskilling trends of the era, and how they impact on contemporary independent game development.
Research Outputs
Books
Warner, S., Phillips, K., & Albee, T. (2007). Essential Lightwave V9: The fastest and easiest way to master LightWave 3D. Jones & Bartlett Publishers. ISBN 9781598220247
Beckwith, W., Warner, S., & Wood, R. (2004). LightWave 3D 8: 1001 tips & tricks. Wordware Publishing, Inc. ISBN 9781556220906
Conferences
Phillips, K. (2023, October 25-27). Space Invaders: Shaping the growth of the gaming industry and its impact as a pop culture icon [Conference paper presentation]. Retro-futuristic Visions: Looking Back to Look Forward. The 2nd International Academic Conference of Yoobee College of Creative Innovation, Wellington, New Zealand.
Phillips, K. (2022, December 14-16). Four decades of upskilling: Can game education benefit from a self-educated past? [Conference paper presentation]. Media, Culture, and Society: The Inaugural International Academic Conference of Up Education (Australia and New Zealand), Yoobee College of Creative Innovation, Auckland, New Zealand.
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